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Mid-summer mountain resort at golden hour with a multigenerational family on the terrace and a mountain coaster winding through the treeline

Adventure
Sports News

Trends Shaping Family Entertainment
July 2026 • Edition 2

The Briefing

Two Plays Built for Peak Season

$49 billion. That’s where the mountain-and-resort market is headed by 2033 — and the properties capturing it aren’t pouring another pool, they’re selling experiences guests can’t get at home. This edition: a gravity-fed mountain coaster that turns the terrain you already own into year-round throughput, and an immersive digital-art room that draws crowds after dark and through bad weather. Both proven. Both bookable. Both built for the busiest weeks of the year.

Multigenerational family riding a mountain coaster sled down an elevated track through alpine terrain

Main Trend

Mountain Coasters: Year-Round Gravity

Summer thrill, winter encore

Market Dashboard
Mountain & resort market by 2033$49.2B
Mountain & resort market (2025)$20.1B
Global roller-coaster market (2025)$4.3B

Picture a July afternoon: a family clicks into a sled and drops into a gravity-fed coaster that snakes down the mountainside, the brake in their own hands, the valley wide open below. Mountain coasters run on terrain you already own — and unlike a waterpark, they keep running once the snow falls. The mountain-and-resort market is climbing 11.8% a year toward $49 billion by 2033.[1] A single signature coaster can clear $500,000 a year in tickets, with all-day passes around $66 and single rides near $20.[2]

Takeaway: Price for repeat rides and four-season passes — the same guest comes back in snow and in sun, and the line never depends on the weather.

Secondary Trend

Immersive Art Rooms: The All-Weather Draw

Projection-mapped, interactive, endlessly shareable

Family inside a projection-mapped immersive digital-art room surrounded by flowing light
Children and grandparents interacting with an augmented-reality light installation
$2.8B
Market Today
12.2%
Annual Growth
42%
Longer Dwell vs. Museums

When the sun’s brutal or the rain rolls in, an immersive digital-art room keeps the crowd inside and spending. Projection-mapped walls and interactive light turn a blank space into a photo-op guests post for free. The global market sits at $2.8 billion and is growing 12.2% a year to $7.9 billion by 2034.[3] teamLab’s Tokyo rooms drew 2.4 million visitors at about $25 each, and immersive venues hold guests 42% longer than traditional museums.[4]

Takeaway: Ticket it premium, run evening sessions, and let the social feed do your marketing.

Elevated Customer Experience

What Are Your Critical Few?

Aligning World-Class Facilities with Exceptional, Consistent Service

ASP’s customer-experience strategist Scott Wozniak — former Chick-fil-A design lead — on why consistency starts with naming the handful of fundamentals your guests actually judge you on.

“When we make our people guess and they get it wrong, that’s not their fault. That’s our fault.”

— Scott Wozniak

Quick Tip: Name Your Critical Few

01

Everyone Writes Their Own

Before your next leadership huddle, have each person privately list the handful of fundamentals guests judge you on. Independent lists surface the truth before groupthink sets in.

02

Compare, Then Cut to a Handful

Lay the lists side by side and debate down to one short core list. If it runs long, you’re blending departments or over-specifying — tighten it.

03

Define What “Excellent” Looks Like

For each fundamental, write the specific, observable behavior that counts as excellent — so your team never has to guess. When people guess wrong, that’s a clarity gap on leadership, not a staff failure.

Gains? Name your critical few and define them clearly, and consistency stops being luck — your team finally knows exactly what world-class looks like on every shift.

Ready to make peak season your strongest yet?

We’d love to explore what’s possible — together.

Connect Now

Sources:
[1] Mountain and Ski Resorts Market, Market Data Forecast, 2025.
[2] “Coasting Along,” Ski Area Management, 2024; Global Roller Coaster Market, Cognitive Market Research, 2025.
[3] Immersive Art Exhibitions Market, DataIntelo / Growth Market Reports, 2025.
[4] teamLab Planets visitor & ticket data, 2025; Immersive-venue dwell-time benchmarks, 2025.